Problem
OneTrust branding assets and information for web content had no home. Marketers, designers, and web developers had to dig through files to complete simple tasks.
TLDR; OneTrust's branding assets were disorganized and causing workflow issues. I worked with different teams to figure out what assets they use most and what related problems they face. I also looked at other companies to see how they organize their branding and design systems. The end deliverable is a high fidelity prototype for a brand center website that makes it easier to find and manage assets.
OneTrust branding assets and information for web content had no home. Marketers, designers, and web developers had to dig through files to complete simple tasks.
The final deliverable for this project is a brand center website that focuses on easy asset retrieval and educational resources about brand usage. The end goal was to create a simplified, streamlined content-creation experience for OneTrust employees.
During this project, gathering user feedback was challenging due to scheduling conflicts.
To adapt, I included user feedback sessions as an ongoing part of the project throughout development, rather than doing research at a set point.
With a tight 12-week timeframe and multiple objectives, I had to make decisions about what to prioritize and where to compromise. For example, instead of early A/B testing, I chose to rely on established methodologies for brand websites in the industry, and focus more on designing the site's structure to align with project priorities.